Add rcon.py for running server commands (op, gamemode, etc)
No interactive console exists since lazymc/systemd run the server in the background, and mcrcon isn't packaged for Debian 13. Plain Python3 RCON client instead, reads the password straight from server.properties. setup-server.sh now copies it into mcserver/.
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@@ -37,6 +37,20 @@ Useful commands during the party:
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- `sudo journalctl -u mc-lazymc -f` — watch it wake/sleep live
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- `sudo systemctl restart mc-lazymc` — pick up new mods or a config change
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### Running server commands (op, gamemode, whitelist, etc.)
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The server has RCON enabled (`rcon.password` auto-generated in `mcserver/server.properties`), but there's no interactive console since lazymc/systemd run the Java process in the background. Use `mcserver/rcon.py` (plain Python3, no install needed — `mcrcon` isn't packaged for Debian 13):
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```bash
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ssh server
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cd ~/lan-minecraft/repo/server/mcserver
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python3 rcon.py "op <name>"
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python3 rcon.py "gamemode creative <name>"
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python3 rcon.py "op <name>" "gamemode creative <name>" # multiple commands in one call
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```
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Works for any server command — `list`, `whitelist add <name>`, `tp`, `weather clear`, `/chunky`-era commands if relevant, etc. The script reads the password straight from `server.properties`, nothing to copy/paste. Note it only works while the real server is awake — if lazymc has it asleep, wake it first (connect once, or `python3 rcon.py "list"` will just fail to connect).
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### Resource sizing for the venue box (5–15 players)
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Create is the dominant cost here — it's heavier on the server **tick thread (CPU)** than on RAM, because kinetic networks and contraptions get simulated every tick regardless of how many players are nearby. Farmer's Delight/its addons are cheap by comparison. Numbers below assume this modpack (~10 mods) and are *total host box* numbers, not just the JVM heap:
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@@ -0,0 +1,50 @@
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#!/usr/bin/env python3
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"""Minimal Minecraft RCON client. Usage: rcon.py "<command>" ["<command2>" ...]"""
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import socket
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import struct
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import sys
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HOST = "127.0.0.1"
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PORT = 25575
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PASSWORD_FILE = "server.properties"
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def read_password():
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with open(PASSWORD_FILE) as f:
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for line in f:
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if line.startswith("rcon.password="):
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return line.strip().split("=", 1)[1]
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raise SystemExit("rcon.password not found in server.properties")
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def send_packet(sock, req_id, pkt_type, payload):
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data = struct.pack("<ii", req_id, pkt_type) + payload.encode() + b"\x00\x00"
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sock.sendall(struct.pack("<i", len(data)) + data)
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def read_packet(sock):
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length = struct.unpack("<i", sock.recv(4))[0]
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data = b""
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while len(data) < length:
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data += sock.recv(length - len(data))
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req_id, pkt_type = struct.unpack("<ii", data[:8])
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payload = data[8:-2].decode(errors="replace")
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return req_id, pkt_type, payload
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def main():
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password = read_password()
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sock = socket.create_connection((HOST, PORT), timeout=10)
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send_packet(sock, 1, 3, password) # SERVERDATA_AUTH
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req_id, _, _ = read_packet(sock)
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if req_id == -1:
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raise SystemExit("RCON auth failed")
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for i, cmd in enumerate(sys.argv[1:], start=2):
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send_packet(sock, i, 2, cmd) # SERVERDATA_EXECCOMMAND
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_, _, response = read_packet(sock)
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print(f"> {cmd}\n{response}")
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if __name__ == "__main__":
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main()
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@@ -66,6 +66,9 @@ done
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mkdir -p "$SERVER_DIR/mods"
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echo "==> NOTE: copy the same mod jars from your client modpack's mods/ folder into $SERVER_DIR/mods/ (Create, Flywheel, Farmer's Delight + addons, JEI, etc.) before first boot."
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cp "$BASE_DIR/rcon.py" "$SERVER_DIR/rcon.py"
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echo "==> Copied rcon.py into $SERVER_DIR — use it to run server commands (op, gamemode, etc), see ../HOSTING.md."
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# ---- 2. Install lazymc ----
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# Pinned to v0.2.10, NOT "latest" — v0.2.11 has a confirmed, still-open upstream
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# regression where it never detects a Forge server as ready (timvisee/lazymc#65,
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