Replace Chunky with Distant Horizons server-side Full-mode pregen
Chunky + DH-on-server crashes on first chunk load (confirmed open upstream bug, DH GitLab #1329). DH's own INTERNAL_SERVER generation mode does the same pregen job without the conflict, plus streams accurate LOD to clients automatically (no manual flying pass needed). Corrects Vivecraft/CPM/ViveCraft Compat to both-sides (needed for other players to see VR body movement, not just client-only). Fixes lazymc.toml duration-string bug (sleep_after wants an integer, not "5m"). Replaces the screenshot-derived mod list with ground truth from the actual exported client zip.
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@@ -15,7 +15,7 @@ FORGE_MC_VERSION="1.20.1"
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FORGE_BUILD="47.4.28" # current recommended build for 1.20.1 — check files.minecraftforge.net if this is stale
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MC_PUBLIC_PORT=25565 # what players connect to (lazymc listens here)
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MC_INTERNAL_PORT=25566 # real server listens here, lazymc proxies to it
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SLEEP_AFTER="5m" # idle time before lazymc stops the real server
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SLEEP_AFTER=300 # idle seconds before lazymc stops the real server (this lazymc build wants a plain integer, not "5m")
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MIN_RAM="2G"
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MAX_RAM="6G" # 5-8 players; see ../HOSTING.md sizing table — bump to 8G (9-12p) or 10-12G (13-15p)
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# ------------------
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@@ -82,8 +82,8 @@ wake_whitelist = false
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address = "0.0.0.0:${MC_PUBLIC_PORT}"
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[time]
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sleep_after = "${SLEEP_AFTER}"
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minimum_online_time = "1m"
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sleep_after = ${SLEEP_AFTER}
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minimum_online_time = 60
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[motd]
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sleeping = "☀ Server is asleep, join to wake it up"
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